Grid Dungeon
Select one skill tool, and exert on the grid map. The goal of this game is to turn all the grids into WHITE, then survive as long as you can. When you run out of remaining steps and coins, the game is over. The more steps you save in levels, the more reward coins you can get. Coins can be used to buy new skill tools, or to compensate for your extra steps.
R - rotate your skill tool
Esc - cancel current skill
Tips:
- If no skill selected, the grid would get flipped when being clicked.
- Right-click can also execute your skill, especially when your cursor is on other buttons and you don't want to click the buttons.
This is a one-week prototype for the prompt "Manifesto Game" in Prototype Studio class, NYU Game Center
My manifesto of game design is:
"Make logic help me design games"
Instructor: Bennett Foddy
Leave a comment
Log in with itch.io to leave a comment.